Build artefacts aren't cached?
Build artefacts aren't cached?
Posted Oct 30, 2024 16:31 UTC (Wed) by Wol (subscriber, #4433)In reply to: Build artefacts aren't cached? by josh
Parent article: The performance of the Rust compiler
That actually makes a lot of sense.
So small changes while coding should compile pretty quickly.
Personally, I'd be a lot happier with "incremental=off" for release builds, simply because it gives an aura (maybe false?) of reproducibility. Or rather, it addresses the assumption that dev builds can't be reproducible "because".
Cheers,
Wol