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Build artefacts aren't cached?

Build artefacts aren't cached?

Posted Oct 30, 2024 16:31 UTC (Wed) by Wol (subscriber, #4433)
In reply to: Build artefacts aren't cached? by josh
Parent article: The performance of the Rust compiler

That actually makes a lot of sense.

So small changes while coding should compile pretty quickly.

Personally, I'd be a lot happier with "incremental=off" for release builds, simply because it gives an aura (maybe false?) of reproducibility. Or rather, it addresses the assumption that dev builds can't be reproducible "because".

Cheers,
Wol


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