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TransNature
TransNature

Winterhold, Skyrim, Loredas 20 Evening Star 4 e 203.

My dear friend,

I hope you are well and healthy. I recently found a book written by Mage Shalidor and gave it to the college librarian for translation. It will take him a few days, so in the meantime I spend most of my time in the library, studying the books available on the shelves.

Have you ever read the book Palla? Otherwise, I advise you to read it. This story is a mystery to me. I warn you that the following explanation is a spoiler: during a summons, the main character pronounces the name "Palla" while thinking of a beautiful woman, but instead, a monster appears because other people called it "Palla". For a long time, I thought that, except in the case of a dialogue, what people think trumps what they say. For example, if during an invocation, I say: “Lioness!" and I think of the woman named Mjoll the Lioness, who will appear? By the way, Mjoll is Voice Master Zena's best friend. I know her because I retrieved her enchanted malachite sword.

At the College of Winterhold, we have a place where students can create books to conjure atronachs, using certain ingredients, including minerals. For a long time, I thought that the property of the mineral was the only information used to summon these books: for example, an abrasive corundum will summon a book to conjure a fire atronach. Recently, a student discovered that amber was one of the ingredients to create a book to summon a random humanoid daedra, called the Saint. When I used a Sheogorath-shaped amber at the Forge of Atronach, it summoned a Saint I have already met named Staada. She was looking for this Sheogorath-shaped amber, but I decided to keep it. I guess an invisible link has been created between this object and Staada. Like the name Palla and the monster.

I explain these results with my theory of TransNature: during an invocation, the summoner dialogues with a plane of symbols, called the TransNature. I represent this plane as a translator who interprets the symbols sent during the invocation. Regardless of what the summoner thinks (this item is now mine or this woman should be named / looked that way), the TransNature will take the correct creature from another plane and return it to Nirn. TransNature stands for "Translation of Nature" which considers the ingredient (amber) and its contextual meaning (wanted by Staada).

What do you think of my theory ? Do you already know it by another name? At first I thought of calling it the Source of Codes, but I ended up choosing TransNature. We can discuss this topic at our next meeting, and if you want, I will summon the Saint. In the meantime, I wish you a Happy Saturalia and a Happy New Year.

Your friend,

Azerty.


Warfarmers
Warfarmers

I woke up on this frozen island, not knowing why I came there and what I was expecting to find. As I walked out of the captain's office, I felt a familiar spirit due to this architecture style with vaulted ceilings and inclined rooftops made on woods and stones. I was back in Skyrim, the first province I visited in Tamriel.

Contemplating this countryside, I was expecting to find farmers of snowberries, ingredient that growth well on the low temperature in the north of Skyrim. Instead, the farmers chose cattle breeding. When I asked why there were no culture in Bleakrock, someone answers that the soil was not suitable for agriculture. They prefer to trade the surplus meat for wheat in the Windhelm markets. I suppose that eating meat with bread give quicker satiety than small snowberries.

Bleakrock being a garrison for the Ebonheart Pact, the effort is directed towards keeping soldiers there to watch out for pirates and raiders. If their presence is highly valuable, the effort made by the farmers and fisherfolks seems as important as theirs. To watch them taking care of their livestock, hunting terrible creatures, and catching giant fishes, is like witnessing a daily war. It takes courage and perseverance to prefer to tame this environmental hostility rather than choose theft, murder, or any other form of unwarranted violence. For this reason, I call them the warfarmers of Bleakrock.

As I wrote this text, Bleakrock is threatened. Not by raiders or pirates, but a lack of labors. The young generation are leaving to find work in the other cities, expecting different living condition. I won’t affirm that the absence of a tavern is the main reason of their departure, but having a dedicated place with a pit fire where farmers and soldiers can drink mead will increase the morale of the troops. Moreover, the election of a warfarmer general who will be responsible for coordinating their effort through cooperation, can reduce the fallout made by the “deserters”.

These are few thoughts that came to me when I was walking around Bleakrock. I continue my trip to another location.

This text was written by a scholar of the mage's guild during the second Era in Tamriel.


Leo's journey - Tell it to someone else
Leo's journey - Tell it to someone else

Leo is still in Stros M'Kai, looking for something to do

Leo wants to be changed into a mudcrab so that his fights against other mudcrabs are more challenging

Leo loves Haraddal's music because it sounds great with the rustle of water from a fountain

Leo found Dwemer artifacts while he was searching for treasure

Leo would rather use Dwemer artifacts to find treasure than counting his footsteps alone in a desert

Leo meets Dugroth who needs help killing a monster and getting his sword back

Leo is happy because Dugroth said he doesn't like using violence to send a message

Leo is unhappy because Dugroth considers himself a nonviolent killer

Leo agrees to kill to find Dugroth's sword

Leo advises Dugroth to forge weapons because Dugroth is violent

Leo advises Dugroth not to listen to his mother because she wants him to be violent